Texturing
24 Sep 2010
This is the third tutorial in my four part series dealing with character animation. These tutorials are targeted to beginners wanting to learn the basics of organic modeling, unwrapping, texturing, rigging, and creating a cute 3d monster. In this third part we’re dealing with texturing. You’ll learn how to create and apply textures with Viewport Canvas. I’ll do my best to keep things as simple as possible. I’m using 3ds Max 2011 and Photoshop.
http://www.polygonblog.com/texturing/
How to UVW Map and Texture - 3ds Max Part 1/2
http://www.photoshoproadmap.com/Photoshop-videos/watch/245252781
Create and edit textures for 3D models (Photoshop Extended)
http://help.adobe.com/en_US/Photoshop/11.0/WS0BA787A7-E4AC-4183-8AB7-55440C51F95B.html
3D Materials settings (Photoshop Extended)
http://help.adobe.com/en_US/Photoshop/11.0/WS2D467BBF-7486-41ae-8028-0E159578AD88.html
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